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An Apple a Day is trying to be an ART GAME.

You play as the Doctor, you role is to be the doctor that you want. So as a player you explore the possibilities of the mechanics and you discover different meaning too your actions. A way to play An Apple a Day is to find the more "ending" possible. I would say the way to play this game is by trying to understand your action as a doctor and understanding the effect of your choices.

CONTROL : AWSD or Arrows

You can consider the game finish when you found four "ending" but I can tell you that there is still a little more to find. The game is all about choices, it is normal to feel a little confused about the actions you make at first. The actions all make sense after a few play.
:iconyagamiseven:
Yagamiseven Featured By Owner May 22, 2010
I only found two.
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Submitted on
December 1, 2009
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